unreal.RigUnit_PoseAssetGetter¶
- class unreal.RigUnit_PoseAssetGetter(pose_asset: PoseAsset = Ellipsis, pose_name: Name = 'None')¶
Bases:
RigUnit_PoseAssetBaseThe base class for all pose asset getter nodes
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_PoseAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
pose_asset(PoseAsset): [Read-Write] The pose asset to retrieve data frompose_name(Name): [Read-Write] The name of the pose to look up