unreal.RigUnit_PoseAssetGetter

class unreal.RigUnit_PoseAssetGetter(pose_asset: PoseAsset = Ellipsis, pose_name: Name = 'None')

Bases: RigUnit_PoseAssetBase

The base class for all pose asset getter nodes

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_PoseAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pose_asset (PoseAsset): [Read-Write] The pose asset to retrieve data from

  • pose_name (Name): [Read-Write] The name of the pose to look up

property pose_name: Name

[Read-Write] The name of the pose to look up

Type:

(Name)