unreal.RigUnit_PoseAssetBase

class unreal.RigUnit_PoseAssetBase(pose_asset: PoseAsset = Ellipsis)

Bases: RigUnit

The base class for all pose asset related nodes

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_PoseAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pose_asset (PoseAsset): [Read-Write] The pose asset to retrieve data from

property pose_asset: PoseAsset

[Read-Write] The pose asset to retrieve data from

Type:

(PoseAsset)