unreal.RigUnit_ParentSwitchConstraint
¶
- class unreal.RigUnit_ParentSwitchConstraint¶
Bases:
unreal.RigUnitMutable
The Parent Switch Constraint is used to have an item follow one of multiple parents, and allowing to switch between the parent in question.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_ParentSwitchConstraint.h