unreal.RigUnit_OffsetTransformForItem
¶
- class unreal.RigUnit_OffsetTransformForItem¶
Bases:
unreal.RigUnitMutable
Offset Transform is used to add an offset to an existing transform in the hierarchy. The offset is post multiplied.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_OffsetTransform.h