unreal.RigUnit_MultiplyTransform
¶
- class unreal.RigUnit_MultiplyTransform(argument0: Transform = Ellipsis, argument1: Transform = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigUnit_BinaryTransformOp
Rig Unit Multiply Transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Transform.h
Editor Properties: (see get_editor_property/set_editor_property)
argument0
(Transform): [Read-Write]argument1
(Transform): [Read-Write]result
(Transform): [Read-Write]