unreal.RigUnit_MultiplyQuaternion

class unreal.RigUnit_MultiplyQuaternion(argument0: Quat = Ellipsis, argument1: Quat = Ellipsis, result: Quat = Ellipsis)

Bases: RigUnit_BinaryQuaternionOp

Rig Unit Multiply Quaternion

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Quaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • argument0 (Quat): [Read-Write] Argument 0

  • argument1 (Quat): [Read-Write] Argument 1

  • result (Quat): [Read-Write] Result