unreal.RigUnit_MathVectorRemap
¶
- class unreal.RigUnit_MathVectorRemap¶
Bases:
unreal.RigUnit_MathVectorBase
Remaps the given value from a source range to a target range for each component
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h