unreal.RigUnit_MathVectorRemap¶
- class unreal.RigUnit_MathVectorRemap(value: Vector = Ellipsis, source_minimum: Vector = Ellipsis, source_maximum: Vector = Ellipsis, target_minimum: Vector = Ellipsis, target_maximum: Vector = Ellipsis, clamp: bool = False, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathVectorRemapdeprecated: ‘RigUnit_MathVectorRemap’ was renamed to ‘RigVMFunction_MathVectorRemap’.