unreal.RigUnit_MathVectorMirror
¶
- class unreal.RigUnit_MathVectorMirror(value: Vector = Ellipsis, normal: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigUnit_MathVectorBase
Mirror a vector about a normal vector.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
normal
(Vector): [Read-Write] Normalresult
(Vector): [Read-Write] Resultvalue
(Vector): [Read-Write] Value