unreal.RigUnit_MathVectorMakeRelative¶
- class unreal.RigUnit_MathVectorMakeRelative(global_: Vector = Ellipsis, parent: Vector = Ellipsis, local: Vector = Ellipsis)¶
Bases:
RigUnit_MathVectorBaseReturns the relative local vector within a parent’s vector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
global_(Vector): [Read-Write] Globallocal(Vector): [Read-Write] Localparent(Vector): [Read-Write] Parent