unreal.RigUnit_MathVectorMakeAbsolute
¶
- class unreal.RigUnit_MathVectorMakeAbsolute(local: Vector = Ellipsis, parent: Vector = Ellipsis, global_: Vector = Ellipsis)¶
Bases:
RigUnit_MathVectorBase
Returns the absolute global vector within a parent’s vector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
global_
(Vector): [Read-Write] Globallocal
(Vector): [Read-Write] Localparent
(Vector): [Read-Write] Parent