unreal.RigUnit_MathVectorMakeAbsolute

class unreal.RigUnit_MathVectorMakeAbsolute(local: Vector = Ellipsis, parent: Vector = Ellipsis, global_: Vector = Ellipsis)

Bases: RigUnit_MathVectorBase

Returns the absolute global vector within a parent’s vector

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • global_ (Vector): [Read-Write] Global

  • local (Vector): [Read-Write] Local

  • parent (Vector): [Read-Write] Parent

property global_: Vector

[Read-Only] Global

Type:

(Vector)

property local: Vector

[Read-Write] Local

Type:

(Vector)

property parent: Vector

[Read-Write] Parent

Type:

(Vector)