unreal.RigUnit_MathVectorLengthSquared
¶
- class unreal.RigUnit_MathVectorLengthSquared(value: Vector = Ellipsis, result: float = 0.0)¶
Bases:
RigUnit_MathVectorBase
Returns the squared length of the vector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write] Resultvalue
(Vector): [Read-Write] Value