unreal.RigUnit_MathVectorIsNearlyZero
¶
- class unreal.RigUnit_MathVectorIsNearlyZero¶
Bases:
unreal.RigUnit_MathVectorBase
Returns true if the value is nearly zero
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h