unreal.RigUnit_MathVectorDot
¶
- class unreal.RigUnit_MathVectorDot(a: Vector = Ellipsis, b: Vector = Ellipsis, result: float = 0.0)¶
Bases:
RigUnit_MathVectorBase
Returns the dot product between two vectors
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(Vector): [Read-Write] Ab
(Vector): [Read-Write] Bresult
(float): [Read-Write] Result