unreal.RigUnit_MathVectorClampSpatially
¶
- class unreal.RigUnit_MathVectorClampSpatially(value: Vector = Ellipsis, axis: AxisType = Ellipsis, type: RigVMClampSpatialMode = Ellipsis, minimum: float = 0.0, maximum: float = 0.0, space: Transform = Ellipsis, draw_debug: bool = False, debug_color: LinearColor = Ellipsis, debug_thickness: float = 0.0, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathVectorClampSpatially
deprecated: ‘RigUnit_MathVectorClampSpatially’ was renamed to ‘RigVMFunction_MathVectorClampSpatially’.