unreal.RigUnit_MathTransformTransformVector
¶
- class unreal.RigUnit_MathTransformTransformVector(transform: Transform = Ellipsis, location: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigUnit_MathTransformBase
Multiplies a given vector (location) by the transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
location
(Vector): [Read-Write] Locationresult
(Vector): [Read-Write] Resulttransform
(Transform): [Read-Write] Transform