unreal.RigUnit_MathTransformMul

class unreal.RigUnit_MathTransformMul(a: Transform = Ellipsis, b: Transform = Ellipsis, result: Transform = Ellipsis)

Bases: RigUnit_MathTransformBinaryAggregateOp

Returns the product of the two values

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Transform): [Read-Write] A

  • b (Transform): [Read-Write] B

  • result (Transform): [Read-Write] Result