unreal.RigUnit_MathTransformMul
¶
- class unreal.RigUnit_MathTransformMul(a: Transform = Ellipsis, b: Transform = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigUnit_MathTransformBinaryAggregateOp
Returns the product of the two values
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(Transform): [Read-Write] Ab
(Transform): [Read-Write] Bresult
(Transform): [Read-Write] Result