unreal.RigUnit_MathQuaternionToAxisAndAngle
¶
- class unreal.RigUnit_MathQuaternionToAxisAndAngle(value: Quat = Ellipsis, axis: Vector = Ellipsis, angle: float = 0.0)¶
Bases:
RigVMFunction_MathQuaternionToAxisAndAngle
deprecated: ‘RigUnit_MathQuaternionToAxisAndAngle’ was renamed to ‘RigVMFunction_MathQuaternionToAxisAndAngle’.