unreal.RigUnit_MathQuaternionMul
¶
- class unreal.RigUnit_MathQuaternionMul(a: Quat = Ellipsis, b: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBinaryAggregateOp
Returns the product of the two values
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(Quat): [Read-Write] Ab
(Quat): [Read-Write] Bresult
(Quat): [Read-Write] Result