unreal.RigUnit_MathFloatSign¶
- class unreal.RigUnit_MathFloatSign(value: float = 0.0, result: float = 0.0)¶
Bases:
RigUnit_MathFloatUnaryOpReturns the sign of the value (+1 for >= 0.f, -1 for < 0.f)
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
result(float): [Read-Write] Resultvalue(float): [Read-Write] Value