unreal.RigUnit_MathFloatRemap¶
- class unreal.RigUnit_MathFloatRemap(value: float = 0.0, source_minimum: float = 0.0, source_maximum: float = 0.0, target_minimum: float = 0.0, target_maximum: float = 0.0, clamp: bool = False, result: float = 0.0)¶
Bases:
RigVMFunction_MathFloatRemapdeprecated: ‘RigUnit_MathFloatRemap’ was renamed to ‘RigVMFunction_MathFloatRemap’.