unreal.RigUnit_MathFloatMin
¶
- class unreal.RigUnit_MathFloatMin(a: float = 0.0, b: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_MathFloatMin
deprecated: ‘RigUnit_MathFloatMin’ was renamed to ‘RigVMFunction_MathFloatMin’.