unreal.RigUnit_MathFloatMax

class unreal.RigUnit_MathFloatMax(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathFloatMax

deprecated: ‘RigUnit_MathFloatMax’ was renamed to ‘RigVMFunction_MathFloatMax’.