unreal.RigUnit_MathFloatIsNearlyZero
¶
- class unreal.RigUnit_MathFloatIsNearlyZero(value: float = 0.0, tolerance: float = 0.0, result: bool = False)¶
Bases:
RigVMFunction_MathFloatIsNearlyZero
deprecated: ‘RigUnit_MathFloatIsNearlyZero’ was renamed to ‘RigVMFunction_MathFloatIsNearlyZero’.