unreal.RigUnit_MathFloatIsNearlyZero
¶
- class unreal.RigUnit_MathFloatIsNearlyZero¶
Bases:
unreal.RigUnit_MathFloatBase
Returns true if the value is nearly zero
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathFloat.h