unreal.RigUnit_MathFloatConstE
¶
- class unreal.RigUnit_MathFloatConstE(value: float = 0.0)¶
Bases:
RigUnit_MathFloatConstant
Returns E
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(float): [Read-Write] Value