unreal.RigUnit_MathDoubleRound¶
- class unreal.RigUnit_MathDoubleRound(value: float = 0.0, result: float = 0.0, int: int = 0)¶
Bases:
RigUnit_MathDoubleBaseReturns the closest higher full number (integer) of the value
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathDouble.h
Editor Properties: (see get_editor_property/set_editor_property)
int(int32): [Read-Write] Intresult(double): [Read-Write] Resultvalue(double): [Read-Write] Value