unreal.RigUnit_MathDoubleIsNearlyZero
¶
- class unreal.RigUnit_MathDoubleIsNearlyZero(value: float = 0.0, tolerance: float = 0.0, result: bool = False)¶
Bases:
RigVMFunction_MathDoubleIsNearlyZero
deprecated: ‘RigUnit_MathDoubleIsNearlyZero’ was renamed to ‘RigVMFunction_MathDoubleIsNearlyZero’.