unreal.RigUnit_MathDoubleIsNearlyZero

class unreal.RigUnit_MathDoubleIsNearlyZero(value: float = 0.0, tolerance: float = 0.0, result: bool = False)

Bases: RigVMFunction_MathDoubleIsNearlyZero

deprecated: ‘RigUnit_MathDoubleIsNearlyZero’ was renamed to ‘RigVMFunction_MathDoubleIsNearlyZero’.