unreal.RigUnit_MathDoubleIsNearlyZero¶
- class unreal.RigUnit_MathDoubleIsNearlyZero(value: float = 0.0, tolerance: float = 0.0, result: bool = False)¶
Bases:
RigVMFunction_MathDoubleIsNearlyZerodeprecated: ‘RigUnit_MathDoubleIsNearlyZero’ was renamed to ‘RigVMFunction_MathDoubleIsNearlyZero’.