unreal.RigUnit_MathDoubleIsNearlyEqual

class unreal.RigUnit_MathDoubleIsNearlyEqual(a: float = 0.0, b: float = 0.0, tolerance: float = 0.0, result: bool = False)

Bases: RigVMFunction_MathDoubleIsNearlyEqual

deprecated: ‘RigUnit_MathDoubleIsNearlyEqual’ was renamed to ‘RigVMFunction_MathDoubleIsNearlyEqual’.