unreal.RigUnit_MathDoubleAdd

class unreal.RigUnit_MathDoubleAdd(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathDoubleAdd

deprecated: ‘RigUnit_MathDoubleAdd’ was renamed to ‘RigVMFunction_MathDoubleAdd’.