unreal.RigUnit_MathDistanceToPlane
¶
- class unreal.RigUnit_MathDistanceToPlane(point: Vector = Ellipsis, plane_point: Vector = Ellipsis, plane_normal: Vector = Ellipsis, closest_point_on_plane: Vector = Ellipsis, signed_distance: float = 0.0)¶
Bases:
RigVMFunction_MathDistanceToPlane
deprecated: ‘RigUnit_MathDistanceToPlane’ was renamed to ‘RigVMFunction_MathDistanceToPlane’.