unreal.RigUnit_MathColorSub¶
- class unreal.RigUnit_MathColorSub(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)¶
Bases:
RigUnit_MathColorBinaryOpReturns the difference of the two values
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
a(LinearColor): [Read-Write] Ab(LinearColor): [Read-Write] Bresult(LinearColor): [Read-Write] Result