unreal.RigUnit_MathColorFromFloat
¶
- class unreal.RigUnit_MathColorFromFloat(value: float = 0.0, result: LinearColor = Ellipsis)¶
Bases:
RigUnit_MathColorBase
Makes a vector from a single float
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(LinearColor): [Read-Write] Resultvalue
(float): [Read-Write] Value
- property result: LinearColor¶
[Read-Only] Result
- Type: