unreal.RigUnit_MathBoolOr
¶
- class unreal.RigUnit_MathBoolOr(a: bool = False, b: bool = False, result: bool = False)¶
Bases:
RigUnit_MathBoolBinaryAggregateOp
Returns true if one of the conditions is true
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(bool): [Read-Write] Ab
(bool): [Read-Write] Bresult
(bool): [Read-Write] Result