unreal.RigUnit_KalmanVector¶
- class unreal.RigUnit_KalmanVector(value: Vector = Ellipsis, buffer_size: int = 0, result: Vector = Ellipsis)¶
Bases:
RigUnit_SimBaseAverages a value over time. This uses a Kalman Filter internally.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Kalman.h
Editor Properties: (see get_editor_property/set_editor_property)
buffer_size(int32): [Read-Only] Buffer Sizeresult(Vector): [Read-Write] Resultvalue(Vector): [Read-Write] Value