unreal.RigUnit_ItemExists
¶
- class unreal.RigUnit_ItemExists¶
Bases:
unreal.RigUnit_ItemBase
Returns true or false if a given item exists
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Item.h
unreal.RigUnit_ItemExists
¶Bases: unreal.RigUnit_ItemBase
Returns true or false if a given item exists
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Item.h