unreal.RigUnit_InverseQuaterion¶
- class unreal.RigUnit_InverseQuaterion(argument: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit_UnaryQuaternionOpInverse(Quaternion)
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Quaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
argument(Quat): [Read-Write]result(Quat): [Read-Write]