unreal.RigUnit_HierarchySetDynamicsSolverNumConstraintSubIterations¶
- class unreal.RigUnit_HierarchySetDynamicsSolverNumConstraintSubIterations(execute_pin: RigVMExecutePin = [], dynamics_solver_component_key: RigComponentKey = Ellipsis, num_constraint_sub_iterations: int = 0)¶
Bases:
RigUnit_DynamicsBaseMutableSets the number of constraint sub-iterations of a Dynamics solver
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsSolverExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamics_solver_component_key(RigComponentKey): [Read-Write] The Dynamics Solver to be updatedexecute_pin(RigVMExecutePin): [Read-Write] This property is used to chain multiple mutable units togethernum_constraint_sub_iterations(int32): [Read-Write] Number of constraint (distance and collision) sub-iterations
- property dynamics_solver_component_key: RigComponentKey¶
[Read-Write] The Dynamics Solver to be updated
- Type: