unreal.RigUnit_HierarchyGetJointData

class unreal.RigUnit_HierarchyGetJointData(physics_joint_component_key: RigComponentKey = Ellipsis, joint_data: RigPhysicsJointData = [])

Bases: RigUnit_PhysicsBase

Gets the joint data for a physics joint component

C++ Source:

  • Plugin: ControlRigPhysics

  • Module: ControlRigPhysics

  • File: RigPhysicsJointExecution.h

Editor Properties: (see get_editor_property/set_editor_property)

  • joint_data (RigPhysicsJointData): [Read-Write] The current Physics Joint data (state of limits and drives)

  • physics_joint_component_key (RigComponentKey): [Read-Write] The Physics Joint from which to retrieve data

property joint_data: RigPhysicsJointData

[Read-Only] The current Physics Joint data (state of limits and drives)

Type:

(RigPhysicsJointData)

property physics_joint_component_key: RigComponentKey

[Read-Write] The Physics Joint from which to retrieve data

Type:

(RigComponentKey)