unreal.RigUnit_HierarchyGetDynamicsParticleDampingRatio¶
- class unreal.RigUnit_HierarchyGetDynamicsParticleDampingRatio(dynamics_particle_component_key: RigComponentKey = Ellipsis, damping_ratio: float = 0.0)¶
Bases:
RigUnit_DynamicsBaseGets the damping ratio of a Dynamics particle
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsParticleExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
damping_ratio(float): [Read-Write] Damping ratio for the particledynamics_particle_component_key(RigComponentKey): [Read-Write] The Dynamics Particle to query
- property dynamics_particle_component_key: RigComponentKey¶
[Read-Write] The Dynamics Particle to query
- Type: