unreal.RigUnit_GetRelativeTransformForItem

class unreal.RigUnit_GetRelativeTransformForItem

Bases: unreal.RigUnit

GetRelativeTransform is used to retrieve a single transform from a hierarchy in the space of another transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_GetRelativeTransform.h