unreal.RigUnit_GetRelativeTransformForItem¶
- class unreal.RigUnit_GetRelativeTransformForItem¶
Bases:
unreal.RigUnitGetRelativeTransform is used to retrieve a single transform from a hierarchy in the space of another transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_GetRelativeTransform.h