unreal.RigUnit_GetControlColor
¶
- class unreal.RigUnit_GetControlColor(control: Name = 'None', color: LinearColor = Ellipsis)¶
Bases:
RigUnit
GetControlColor is used to retrieve the color of control
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetControlColor.h
Editor Properties: (see get_editor_property/set_editor_property)
color
(LinearColor): [Read-Write] The color of the controlcontrol
(Name): [Read-Write] The name of the Control to get the color for.
- property color: LinearColor¶
[Read-Only] The color of the control
- Type: