unreal.RigUnit_ForLoopCount
¶
- class unreal.RigUnit_ForLoopCount(execute_context: RigVMExecuteContext = [], count: int = 0, index: int = 0, ratio: float = 0.0, completed: RigVMExecuteContext = [])¶
Bases:
RigVMFunction_ForLoopCount
deprecated: ‘RigUnit_ForLoopCount’ was renamed to ‘RigVMFunction_ForLoopCount’.