unreal.RigUnit_FloatOperator

class unreal.RigUnit_FloatOperator(operator: AnimNextInterface = Ellipsis, param_a: float = 0.0, param_b: float = 0.0, result: float = 0.0)

Bases: RigUnit_AnimNextInterfaceBase

Unit for getting a pose via an anim interface

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNextInterfaceGraph

  • File: RigUnit_AnimNextInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • operator (AnimNextInterface): [Read-Write]

  • param_a (float): [Read-Write]

  • param_b (float): [Read-Write]

  • result (float): [Read-Write]

property operator: AnimNextInterface

[Read-Write]

Type:

(AnimNextInterface)

property param_a: float

[Read-Write]

Type:

(float)

property param_b: float

[Read-Write]

Type:

(float)

property result: float

[Read-Only]

Type:

(float)