unreal.RigUnit_FloatOperator¶
- class unreal.RigUnit_FloatOperator(operator: AnimNextInterface = Ellipsis, param_a: float = 0.0, param_b: float = 0.0, result: float = 0.0)¶
Bases:
RigUnit_AnimNextInterfaceBaseUnit for getting a pose via an anim interface
C++ Source:
Plugin: AnimNext
Module: AnimNextInterfaceGraph
File: RigUnit_AnimNextInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
operator(AnimNextInterface): [Read-Write]param_a(float): [Read-Write]param_b(float): [Read-Write]result(float): [Read-Write]
- property operator: AnimNextInterface¶
[Read-Write]
- Type: