unreal.RigUnit_FindItemsWithMetadata
¶
- class unreal.RigUnit_FindItemsWithMetadata(name: Name = 'None', type: RigMetadataType = Ellipsis, items: Array[RigElementKey] = [])¶
Bases:
RigUnit
Returns all items containing a specific set of metadata
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
items
(Array[RigElementKey]): [Read-Write] Items: The items containing the metadataname
(Name): [Read-Write] Name: The name of the metadata to findtype
(RigMetadataType): [Read-Write] Type: The type of metadata to find
- property items: Array[RigElementKey]¶
[Read-Only] Items: The items containing the metadata
- Type:
- property type: RigMetadataType¶
[Read-Write] Type: The type of metadata to find
- Type: