unreal.RigUnit_FindItemsWithMetadata¶
- class unreal.RigUnit_FindItemsWithMetadata(name: Name = 'None', type: RigMetadataType = Ellipsis, items: None = [])¶
Bases:
RigUnitReturns all items containing a specific set of metadata
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
items(Array[RigElementKey]): [Read-Write] The items containing the metadataname(Name): [Read-Write] The name of the metadata to findtype(RigMetadataType): [Read-Write] The type of metadata to find
- property type: RigMetadataType¶
[Read-Write] The type of metadata to find
- Type: